Audio Volumes (in audio context)¶
This page mirrors Volumes → Audio Volumes from the audio perspective.
Quick reference¶
| Setting | Effect |
|---|---|
| Reverb Effect | UReverbEffect preset for the region |
| Reverb Volume | Wet level |
| Reverb Fade Time | Crossfade duration when listener enters/exits |
| Submix Sends | Per-submix routing override |
| Interior / Exterior LPF + Volume | Door/wall effect on sources |
| Ambient Zone | Source filter for AmbientSound actors |
Listener vs source perspective¶
Audio Volumes have interior and exterior properties:
- Listener inside the volume: interior settings apply to external sources (muffled music through a wall).
- Listener outside the volume: exterior settings apply to interior sources.
This is what makes "you hear muffled music from the next room" work.
Reverb presets¶
| Preset | Use |
|---|---|
| Bathroom | Tile rooms, small reflective spaces |
| Stone Room | Caves, dungeons |
| Auditorium | Large halls |
| Forest | Open natural |
| Underwater | Submerged scenes |
| Carpeted Hall | Dampened indoor |
Or author custom UReverbEffect assets — the editor lets you blend impulse responses.